Augmented Reality in Education: Interactive Classrooms


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The Pew Research Center reports that mobile technology useExternal link: has more than doubled in the past decade from 35% in 2011 to 81% in 2019, with smartphone use especially prevalent among young Americans — about 96% of people ages 18 to 29 own a smartphone. These trends are creating opportunities for using augmented reality in education.

Augmented reality (AR) is a technology that overlays digital information such as sounds, videos, and graphics on top of the real-world environment. AR is often confused with virtual reality (VR), a technology that creates entirely artificial environments. Together, these technologies are collectively known as extended reality (XR), and they are driving change across industries: IDC reports that the AR/VR marketExternal link: is expected to grow from $16.8 billion in 2019 to $160 billion by 2023.

Industries such as engineering, manufacturing, and space exploration commonly use AR in business applications such as research and development. With the emergence of new technologies and widespread adoption of smartphones, educators are increasingly expected to use AR in the classroom.

What is augmented reality?

Augmented reality superimposes sounds, videos, and graphics onto an existing environment. It uses four main components to superimpose images on current environments: cameras and sensors, processing, projection, and reflection.

Each of these components provides an individual function. For example, cameras and sensors can detect an image’s depth or calculate the distance between two objects before superimposing digital content atop the user’s view. Projection and reflection add virtual information over what a user sees; for example, a method known as projection mapping enables AR apps to digitally overlay video onto any physical surface.

As for processing and transmitting data, limited bandwidth and latency of wireless networks have typically posed challenges to wide-ranging adoption of AR. But thanks to faster wireless connectivity through 5G cellular networksExternal link: and next generation devices’ improved processing power, opportunities to explore AR’s full potential are expanding.

With these core AR components, educational institutions can incorporate interactive classrooms into their curricula. Why use augmented reality in education? Using AR in the classroomExternal link: can improve learning by helping educators create interactive classrooms that increase student engagement.

Incorporating AR components into daily work practices can also help businesses solve problems and improve inefficiencies.

Examples of AR use in business

AR has many uses across business functions.

  • Business presentations: Presenters can face challenges connecting with audiences and delivering messages. Augmented reality engages audiences by making them part of the presentation. For example, instead of asking customers to visualize a light fixture in a certain location, they can use AR to show how it would “really” look.
  • Prototyping: During the product development stage, designers typically sketch prototypes digitally or on paper and use CAD modeling to produce a facsimile of the end product. Printing 3D prototypes can be expensive, making alterations costly. AR overlays virtual objects onto existing objects, allowing designers to change prototypes without printing a new one with every change.
  • Research and development (R&D): Companies across industries known for their innovation spend billions of dollars each year on R&D. AR technology means faster and better visualization, improved collaboration, and accelerated time to market, reducing costs.
  • Training and learning: Presentation is vital to sharing knowledge, and AR can be a handy tool for immersing audiences in their learning. AR applications can have learners move around a room to interact with the content, creating more active educational experiences. This can help them retain knowledge and grasp difficult concepts.

Examples of AR use across industries

AR has many uses across many industries. Here are a few examples:

  • Engineering: Common applications for AR in engineering include production, training, and support. In the pump industryExternal link:, AR helps technicians simulate complicated pump installations in water and wastewater operations rather than relying on a repair manual.
  • Medicine and healthcare: From patient education and physician training to surgical visualization and disease prevention simulations, AR’s benefits for healthcareExternal link: are clear. For example, one healthcare AR application maps a patient’s body, including the precise locations of veins, enabling healthcare professionals to more accurately draw blood or start an IV ahead of a surgical procedure or during a medical exam.
  • Retail: AR can enhance interactions between customers and products. A customer browsing through the aisles of a store can point their smartphone toward a product to prompt an AR app to provide relevant information. Retailers like Ikea offer AR-powered appsExternal link: that enable customers to visualize furniture in their own homes before buying.
  • Manufacturing: About 2.4 million positions may be unfilled between 2018 and 2028 due to a growing manufacturing skills gapExternal link:, according to Deloitte. AR can play a pivotal role in closing that gap and addressing complex processes in manufacturing. For example, manufacturing equipment, which often involves dozens of processes for hundreds of individual components, requires regular maintenance. AR can train a workforce to maintain equipment and perform remote equipment diagnostics, increasing manufacturing workforce productivityExternal link:.
  • Entertainment: While Pokemon GoExternal link: was not the first AR video gameExternal link:, it has been one of the most popular since its 2016 launch, with more than 1 billion downloads as of February 2019. As 5G technology use External link:increases, AR advances will continue to change how people entertain themselves. According to a Deloitte study, millennials and Generation Zers (those around 14 to 36 years old) plan to use 5G to stream more video, play more online games with social features, and immerse themselves in more AR digital worlds.
  • Space exploration: A Lockheed Martin platform that combines machine learning and augmented reality may soon help humans reach MarsExternal link:. If a mechanical problem arises on Mars, on-site astronauts might not receive repair instructions from Mission Control on Earth for over 40 minutes. This platform includes an AR visor that displays an overlay of data, such as thermal, gas mixtures, and other vital information, atop a physical space, which can help astronauts find their own timely fixes.
  • Military and defense: Nothing can replace the intense and grueling physical aspects of training soldiers for combat. But augmented reality is enabling the military to add a layer of training that can help produce better soldiers. These apps improve situational awareness and train users to process information quickly and safely. For example, tactical augmented realityExternal link: (TAR) provides tactical mapping during a military operation to help soldiers find friends and identify foes.

Resources

The following resources provide data and other information about what augmented reality is and how it’s used across industries.

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Benefits of augmented reality in education

AR is increasingly being adopted in educational settings, often to help students with complicated subjects. For example, students struggling with geometry can use AR to see and manipulate 3D geometric forms. Another application of augmented reality in education includes teaching global perspectives through virtual field trips, enabling students to interactively engage with other cultures.

While AR and similar technologies such as VR are becoming more popular in education, less than 10% of schools currently use augmented reality in the classroom, according to Project Tomorrow. Some reasons cited for the slow adoption of AR in education include:

AR creates opportunities for teachers to help students grasp abstract concepts. By using the interaction and experimentation that AR technologies offer, teachers can enhance classroom experiences, teach new skills, inspire student minds, and get students excited about exploring new academic interests.

AR technology can help improve the following: student engagement and interest, learning environment, content understanding, collaboration, memory, sensory development, and cost-effectiveness.

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Benefits of AR

AR can have a significant impact on learning environments:

  • Student engagement and interest: Student interest skyrockets with the opportunity to engage in creating educational content. AR technologies can allow them to add to curriculum content, create virtual worlds, and explore new interests.
  • Learning environment: Classes that incorporate AR can help students become more involved. An interactive learning environment provides opportunities to implement hands-on learning approaches that can increase engagement, enhance the learning experience, and get students to learn and practice new skills.
  • Content understanding: Lack of quality content focused on education, rather than entertainment, is a noted concern among teachers hesitant to use augmented reality in education. However, existing AR technology enables teachers to create immersive educational experiences on their own to help ensure their students understand curriculum content.
  • Collaboration: As AR content is digital, it is easily shared. For example, a group of teachers can work with their students to continually refine the content. A collaborative learning environment provides students with increased motivation to learn because they are actively engaged in the educational content creation process.
  • Memory: AR is an excellent tool for bringing lessons to life and helping students remember essential details. For example, instead of just presenting photographs on a projector showcasing life in Colonial America, a teacher can use AR technology to create memorable interactive stories.
  • Sensory development: AR technology can help teachers create lesson plans with multisensory experiences. Students benefit from immersive virtual content that incorporates an experiential learning style in which students carry out physical activities instead of watching a demonstration. This approach can help with sensory development.
  • Cost-effectiveness: The cost of AR equipment is often cited as a barrier to adoption. However, as smartphone use continues to rise among young Americans, and since smartphones are already equipped with the hardware needed to run AR apps, augmented reality in education is increasingly more cost-effective to implement. Additionally, AR can lower educational costs by replacing expensive textbooks.

Resources

Learn more about the benefits of augmented reality in education:

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Augmented reality in education examples

Below are several examples of augmented reality in education and tools for teachers:

Math

AR tools can help teachers create engaging and educational math content that sparks students’ curiosity, helping them achieve academic success. Smartphone AR app PhotomathExternal link: allows students to scan a math problem from a physical worksheet, then virtually walks them through calculation steps using animation. AR apps can also help students understand mathematical concepts through visualization and interactive 3D models. For example, the Merge CubeExternal link: enables students to hold, view, and rotate a virtual cube, offering an interactive way to learn about geometry.

Chemistry and biology

With AR apps, teachers can help make learning about science more engaging through interactive lessons. By combining AR elements, videos, and animation, teachers can aid students in their scientific inquiries. For example, Chem101 ARExternal link: helps students to understand complex compounds such as acids and oxides. Through special cards, students can virtually modify molecular structures and create new substances.

History

Teachers can take advantage of AR tools to help students experience history interactivelyExternal link:. Tools such as 360CitiesExternal link: and TimelooperExternal link: enable virtual visits to sites worldwide to teach about cultural and historical perspectives. At museums and historical sites, students and teachers can use their smartphones to access AR apps that provide additional information and context about historical pieces on display.

Coding

A key benefit of AR technology is that it allows students to get involved in the process of developing lesson plans in collaboration with teachers. Teachers can also use platforms to develop coding lesson plans with AR technology. For example, TynkerExternal link: provides teachers with tools to teach codingExternal link: for video games. It also allows students to build AR classroom projects.

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AR brings lessons to life through simulations. Examples include history: reconstructions of the past; theater: stage design visualization; science and engineering: laboratory experiments; medicine: medical procedures.

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Augmented reality in higher education

In higher education, augmented reality is used for a wide range of applications. Faculty use AR platformsExternal link: to incorporate gamification into curricula and create educational material. Through AR technology, teachers can materialize abstract concepts to help students visualize and understand challenging subjects. Consider these examples of how universities use augmented reality in higher education.

Theater

With theaters embracing technologies such as the ARShow platformExternal link:, which allows producers to add AR elements into live performances, university drama departments are incorporating augmented reality into their curricula. For example, one college developed an AR app to visualize stage designExternal link: and allow virtual walk-throughs before set construction.

Science, technology, engineering, and math

AR in higher education is gaining traction in science, technology, engineering, and math departments across the U.S. For example, a hands-on, collaborative lab enables students to use AR technology to operate a chemical plantExternal link: and experiment with different chemical reactions.

Medicine

AR is transforming medical training. It can provide medical students with opportunities to watch live surgeries taking place in real time. AR applications can also help medical students learn about the human anatomy through simulations and models. One innovative appExternal link: allows surgeons to take a walk-through of a patient’s organs before performing a procedure.

History

Students and faculty enhanced the experience of a digitized history projectExternal link: highlighting the events of a World War II Japanese-American internment camp. They used drone image capture technology and AR to create a 3D reconstruction of events during this significant moment in U.S. history.

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Augmented reality apps for education

Schools and colleges, both on-campus and remote, use augmented reality to supplement current curricula and add interactivity. Below is a list of augmented reality apps for education:

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Transform education with augmented reality

According to XR Association’s “2019 Augmented and Virtual Reality Survey Report,”External link: the education market is a top-three promising area of development for AR and VR technology. With the power of augmented reality, the classrooms of the future may not look much like the classrooms of the past.

Infographic Sources

Appinventiv, “Augmented Reality: The Rising Phoenix of the Education Industry”External link:

Campus Technology, “9 Amazing Uses for VR and AR in College Classrooms”External link:

IntechOpen, “Virtual and Augmented Reality in Medical Education”External link:

Medium, “The Many Advantages of AR Adoption in Education”External link:

Talk Business, “The Benefits of Augmented Reality in Education and Learning”External link:

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