ADGD 310 | Web Design I | 3 Credits |
This course provides an introduction to the visual, theoretical, and technical considerations of front end web development. Students pursue introductory ability to utilize HTML and CSS, apply fundamental development concepts, create graphics for interactive media, and apply elements and principles of design and usability in context of interactive media. |
ADIN 440 | Motion Graphics | 3 Credits |
Building upon Introduction to Motion Graphics, students will continue to pursue understanding of motion as an element of visual communication. Students will seek advancement of skills and knowledge through the creation of refined examples of motion graphics that engage, persuade, inform, and inspire. |
ADIN 300 | Principles of Game Design | 3 Credits |
An introduction to the process and principles of designing video games for entertainment and education. Students will apply principles of game and user experience design as they conceive, design, and pitch video game concepts targeted towards various platforms and experiences through the production of design briefs, wireframes, storyboards, simulated prototypes, and formal presentations. |
ADIN 450 | UX/UI Design | 3 Credits |
This course’s purpose is to advance students’ understanding of the specialized disciplines, user experience and user interface design. Students will pursue advancing visual and interactive communication skill sets as they complete application focused projects that seek to create effective user experiences. Focus is placed on principles, processes, and practices specific to user experience and user interface design and include topics such as usability, user interaction, iconography, mapping, and prototyping. |
ADDM 320 | Sequential Art | 3 Credits |
Sequential art, synonymous with the mediums of comic books, graphic novels, cartoons, Manga, and storyboards is defined by the use of imagery deployed in a specific sequence to tell stories or convey information. Students will pursue understanding of the fundamental principles and techniques supporting this powerful art form. |
ADDM 400 | Digital Media Capstone I: Ideate, Research, and Prototype | 3 Credits |
This course challenges senior students to develop and produce a significant visual communication design project that culminates the skills, knowledge and understanding acquired throughout the program. The project's scope should encompass research, concept development, content development, design development, prototype testing, final production and process reflection. As the culminating project of the interactive design degree, this project should meet the highest standards of design. This semester-long process also includes a formal review of each student's project by design professionals and a public show. |
ADDM 410 | Digital Media Capstone II: Produce, Refine, Reflect, and Review | 3 Credits |
Capstone challenges senior students to develop and produce a significant visual communication design project that culminates the skills, knowledge, and understanding acquired throughout the program. Part two of a two-part course – this phase includes the design development, testing, refining, final production and process reflection of a student’s capstone experience. This experience also includes a formal review of each student's project by design professionals and a public show. |
ADDM 420 | Professional Practices: Portfolio Development | 3 Credits |
During this culminating experience, students will begin transitioning focus from student to professional designer. The primary targeted outcomes are assessment and preparation of a high-quality portfolio presentation, and evaluation of interests and aptitudes. While making final preparations for beginning a professional career, emphasis is also placed on the communication aspect of the profession. This course includes visits to professional design studios, portfolio reviews with professional graphic designers, and visiting lecturers. |
ADDM 430 | Internship | 3 Credits |
Exposure to a professional environment is a critical component in the education of a designer. This required experience guides students in preparing for and acquiring an internship position. Preparation includes developing materials such as a professional design resume and portfolio, identifying internship opportunities, conducting formal business communication, and internship acquisition. In addition to attending three workshops held throughout the school year, thirty contact hours are required for every 1 credit hour earned. B.F.A. Graphic and Interactive majors are required to complete 3 internship credits. Internship opportunities should be within a professional design environment, ideally under the mentorship of at least one design professional, and be approved by the internship coordinator/instructor. Internship credits are issued after the submission of required forms and a designed experience journal or formal presentation. |